actor_render_corners() Renders the corners (sensors) of the actor.
Let X be the original collision detector spot. So: diff = distance between the real collision detector spot and X sqrsize = size of the collision detector
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actor_render_corners() Renders the corners (sensors) of the actor.
Let X be the original collision detector spot. So: diff = distance between the real collision detector spot and X sqrsize = size of the collision detector